Sciweavers

4595 search results - page 220 / 919
» Reasoning about Plans
Sort
View
DAGSTUHL
2006
15 years 8 months ago
Hierarchies Relating Topology and Geometry
Cognitive Vision has to represent, reason and learn about objects in its environment it has to manipulate and react to. There are deformable objects like humans which cannot be des...
Walter G. Kropatsch, Yll Haxhimusa, Pascal Lienhar...
ICCBR
2007
Springer
16 years 1 months ago
Case-Based Planning and Execution for Real-Time Strategy Games
Abstract. Artificial Intelligence techniques have been successfully applied to several computer games. However in some kinds of computer games, like real-time strategy (RTS) games...
Santiago Ontañón, Kinshuk Mishra, Ne...
AIIA
2003
Springer
15 years 11 months ago
The Role of Different Solvers in Planning and Scheduling Integration
This paper attempts to analyze the issue of planning and scheduling integration from the point of view of information sharing. This concept is the basic bridging factor between the...
Federico Pecora, Amedeo Cesta
ICRA
2010
IEEE
107views Robotics» more  ICRA 2010»
15 years 5 months ago
From motion planning to trajectory control with bounded jerk for service manipulator robots
To build autonomous robots capable to plan and control tasks in human environments, we need a description of trajectories that allows the robot to reason on his moves. In this pape...
Xavier Broquère, Daniel Sidobre, Khoi Nguye...
CEC
2008
IEEE
16 years 1 months ago
EA-MP: An evolutionary algorithm for a mine planning problem
In this paper we introduce an evolutionary algorithm for solving a copper mine planning problem. In the last 10 years this realworld problem has been tackled using linear integer p...
María-Cristina Riff, Teddy Alfaro, Xavier B...