Cognitive Vision has to represent, reason and learn about objects in its environment it has to manipulate and react to. There are deformable objects like humans which cannot be des...
Walter G. Kropatsch, Yll Haxhimusa, Pascal Lienhar...
Abstract. Artificial Intelligence techniques have been successfully applied to several computer games. However in some kinds of computer games, like real-time strategy (RTS) games...
This paper attempts to analyze the issue of planning and scheduling integration from the point of view of information sharing. This concept is the basic bridging factor between the...
To build autonomous robots capable to plan and control tasks in human environments, we need a description of trajectories that allows the robot to reason on his moves. In this pape...
In this paper we introduce an evolutionary algorithm for solving a copper mine planning problem. In the last 10 years this realworld problem has been tackled using linear integer p...