Designing videogames involves weaving together systems of rules, called game mechanics, which support and structure compelling player experiences. Thus a significant portion of ga...
There has been great progress in recent years on developing effective techniques for reasoning about program equivalence in ML-like languages—that is, languages that combine fea...
Chung-Kil Hur, Derek Dreyer, Georg Neis, Viktor Va...
In this research, we propose CAD data mining technique to obtain semantic elements without prior knowledge about plans being designed. Our method consists of two steps. The first ...
A model-free, biologically-motivated learning and control algorithm called S-learning is described as implemented in an Surveyor SRV-1 mobile robot. S-learning demonstrated learni...
Brandon Rohrer, Michael Bernard, J. Daniel Morrow,...
Many phenomena related to software development are qualitative in nature. Relevant measures of such phenomena are often collected using semi-structured interviews. Such interviews...