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MHCI
2004
Springer
16 years 27 days ago
Supporting Museum Co-visits Using Mobile Devices
Abstract. The goal of this work is to provide tools that promote social interactions between visitors through cooperative and educational games. In this paper, we describe how to s...
Yann Laurillau, Fabio Paternò
FLAIRS
2006
15 years 9 months ago
Evaluation of the q-matrix Method in Understanding Student Logic Proofs
In building intelligent tutoring systems, it is critical to be able to understand and diagnose student responses in interactive problem solving. We present a novel application of ...
Tiffany Barnes
ECIS
2000
15 years 9 months ago
A Virtual Teaching Environment for Electronic Commerce
Electronic Commerce is now seen as the future direction of commerce. Organisations are now developing and implementing a wide range of electronic commerce systems However, before o...
Philip Joyce
ERCIMDL
2007
Springer
112views Education» more  ERCIMDL 2007»
16 years 1 months ago
Mind the (Intelligibility) Gap
Intelligibility, evolution and emulation are some of the key notions for digital information preservation. In this paper we define formally these notions on the basis of modules a...
Yannis Tzitzikas, Giorgos Flouris
ISRR
2005
Springer
105views Robotics» more  ISRR 2005»
16 years 1 months ago
Networked Robotic Cameras for Collaborative Observation of Natural Environments
Many viewers simultaneously observe events in a common, but remote, environment in applications ranging from scientific observation, journalism, distance education, security, and...
Dezhen Song, Kenneth Y. Goldberg