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DAC
2006
ACM
16 years 1 months ago
Buffer memory optimization for video codec application modeled in Simulink
Reduction of the on-chip memory size is a key issue in video codec system design. Because video codec applications involve complex algorithms that are both data-intensive and cont...
Sang-Il Han, Xavier Guerin, Soo-Ik Chae, Ahmed Ami...
WACV
2005
IEEE
16 years 20 days ago
Integrating Range and Texture Information for 3D Face Recognition
The performance of face recognition systems that use two-dimensional images depends on consistent conditions w.r.t. lighting, pose, and facial appearance. We are developing a face...
Xiaoguang Lu, Anil K. Jain
ECAI
2004
Springer
16 years 15 days ago
SPortS: Semantic + Portal + Service
Ontology-based web portal generation and management is an active field of research and development. Recently, many systems have been developed. However, many of them lack the inte...
Chenxi Lin, Lei Zhang, Jian Zhou, Yin Yang, Yong Y...
MDM
2009
Springer
269views Communications» more  MDM 2009»
16 years 1 months ago
R-U-In? - Exploiting Rich Presence and Converged Communications for Next-Generation Activity-Oriented Social Networking
—With the growing popularity of social networking, traditional Internet Service Providers (ISPs) and Telecom operators have both started exploring new opportunities to boost thei...
Nilanjan Banerjee, Dipanjan Chakraborty, Koustuv D...
NETGAMES
2005
ACM
16 years 20 days ago
Dissecting server-discovery traffic patterns generated by multiplayer first person shooter games
We study the ‘background traffic’ resulting from tens of thousands of networked first person shooter (FPS) clients searching for servers on which to play. Networked, multiplay...
Sebastian Zander, David Kennedy, Grenville J. Armi...