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ATAL
2007
Springer
16 years 1 months ago
Collaboration among a satellite swarm
The paper deals with on-board planning for a satellite swarm via communication and negotiation. We aim at defining individual behaviours that result in a global behaviour that me...
Grégory Bonnet, Catherine Tessier
IISWC
2006
IEEE
16 years 1 months ago
Workload Characterization of 3D Games
—The rapid pace of change in 3D game technology makes workload characterization necessary for every game generation. Comparing to CPU characterization, far less quantitative info...
Jordi Roca, Victor Moya Del Barrio, Carlos Gonz&aa...
EUROPAR
2005
Springer
16 years 28 days ago
INSEE: An Interconnection Network Simulation and Evaluation Environment
In this paper we introduce INSEE, an environment to help in the design of interconnection networks for parallel computing systems. It contains two basic modules: a system to genera...
Francisco Javier Ridruejo Perez, José Migue...
ISMIR
2005
Springer
159views Music» more  ISMIR 2005»
16 years 28 days ago
Ringomatic: A Real-Time Interactive Drummer Using Constraint-Satisfaction and Drum Sound Descriptors
We describe a real-time musical agent that generates an audio drum-track by concatenating audio segments automatically extracted from pre-existing musical files. The drum-track c...
Jean-Julien Aucouturier, François Pachet
ICDAR
2003
IEEE
16 years 21 days ago
Rejection Algorithm for Mis-segmented Characters In Multilingual Document Recognition
In OCR systems the character segmentation algorithm may generate mis-segmented blocks. Feedback information from character classifier is indispensable to achieve higher character ...
Zhengang Chen, Xiaoqing Ding