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UIST
2006
ACM
16 years 29 days ago
A direct texture placement and editing interface
The creation of most models used in computer animation and computer games requires the assignment of texture coordinates, texture painting, and texture editing. We present a novel...
Yotam I. Gingold, Philip L. Davidson, Jefferson Y....
UIST
2006
ACM
16 years 29 days ago
ModelCraft: capturing freehand annotations and edits on physical 3D models
With the availability of affordable new desktop fabrication techniques such as 3D printing and laser cutting, physical models are used increasingly often during the architectural ...
Hyunyoung Song, François Guimbretièr...
176
Voted
ACSC
2005
IEEE
16 years 20 days ago
A Pedagogical Evaluation of New State Model Diagrams for Teaching Internetwork Technologies
Curriculum based on internetworking devices is primarily based on the Command Line Interface (CLI) and case studies. However a single CLI command may produce output that is not on...
Stanislaw P. Maj, G. Kohli, T. Fetherston
249
Voted
AINA
2005
IEEE
16 years 19 days ago
iHITS: Extending HITS for Personal Interests Profiling
Ever since the boom of World Wide Web, profiling online users' interests has become an important task for content providers. The traditional approach involves manual entry of...
Ziming Zhuang
CODES
2005
IEEE
16 years 19 days ago
Designing real-time H.264 decoders with dataflow architectures
High performance microprocessors are designed with generalpurpose applications in mind. When it comes to embedded applications, these architectures typically perform controlintens...
Youngsoo Kim, Suleyman Sair
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