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» Requirements engineering: a roadmap
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CHI
2005
ACM
16 years 8 months ago
Intelligent lighting for a better gaming experience
Lighting assumes many aesthetic and communicative functions in game environments that affect attention, immersion, visibility, and emotions. Game environments are dynamic and high...
Magy Seif El-Nasr, Joseph A. Zupko, Keith Miron
ICSE
2003
IEEE-ACM
16 years 7 months ago
Using Process Technology to Control and Coordinate Software Adaptation
We have developed an infrastructure for end-to-end run-time monitoring, behavior/performance analysis, and dynamic adaptation of distributed software. This infrastructure is prima...
Giuseppe Valetto, Gail E. Kaiser
ICSE
2003
IEEE-ACM
16 years 7 months ago
DADO: Enhancing Middleware to Support Crosscutting Features in Distributed, Heterogeneous Systems
Some "non-' or "extra-functional" features, such as reliability, security, and tracing, defy modularization mechanisms in programming languages. This makes suc...
Eric Wohlstadter, Stoney Jackson, Premkumar T. Dev...
ICSE
2004
IEEE-ACM
16 years 7 months ago
A Hybrid Architectural Style for Distributed Parallel Processing of Generic Data Streams
Immersive, interactive applications grouped under the concept of Immersipresence require on-line processing and mixing of multimedia data streams and structures. One critical issu...
Alexandre R. J. François
ICSE
2004
IEEE-ACM
16 years 7 months ago
AcmeStudio: Supporting Style-Centered Architecture Development
Software architectural modeling is crucial to the development of high-quality software. Software engineering tool support is required for this activity, so that models can be deve...
Bradley R. Schmerl, David Garlan