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CW
2006
IEEE
16 years 1 months ago
Multi-User Networked Interactive Augmented Reality Card Game
Many efforts to improve interaction in virtual and augmented reality applications do so by including tactile elements to create a link between virtual objects and actions. It is a...
Marissa Díaz, Moises Alencastre-Miranda, Lo...
ESCIENCE
2006
IEEE
16 years 1 months ago
Grid Approach to Embarrassingly Parallel CPU-Intensive Bioinformatics Problems
Bioinformatics algorithms such as sequence alignment methods based on profile-HMM (Hidden Markov Model) are popular but CPU-intensive. If large amounts of data are processed, a s...
Heinz Stockinger, Marco Pagni, Lorenzo Cerutti, La...
HAPTICS
2006
IEEE
16 years 1 months ago
Fingertip Vibratory Transducer for Detecting Optical Edges Using Regenerative Feedback
We present a new method for sensing the visual environment using multiple transducers, each mounted on an individual fingertip to sense a single point in the visual surroundings. ...
Kimberly Zawrotny, Apryl Craig, David Weiser, Robe...
ICPADS
2006
IEEE
16 years 1 months ago
Memory and Network Bandwidth Aware Scheduling of Multiprogrammed Workloads on Clusters of SMPs
Symmetric Multiprocessors (SMPs), combined with modern interconnection technologies are commonly used to build cost-effective compute clusters. However, contention among processor...
Evangelos Koukis, Nectarios Koziris
IEEEPACT
2006
IEEE
16 years 1 months ago
Program generation for the all-pairs shortest path problem
A recent trend in computing are domain-specific program generators, designed to alleviate the effort of porting and reoptimizing libraries for fast-changing and increasingly com...
Sung-Chul Han, Franz Franchetti, Markus Püsch...
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