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CVPR
2010
IEEE
16 years 2 months ago
A Game-Theoretic Approach to Fine Surface Registration without Initial Motion Estimation
Surface registration is a fundamental step in the reconstruction of three-dimensional objects. This is typically a two step process where an initial coarse motion estimation is fo...
Andrea Albarelli, Andrea Torsello, Emanuele Rodol
SAC
2010
ACM
16 years 1 months ago
MSP algorithm: multi-robot patrolling based on territory allocation using balanced graph partitioning
This article addresses the problem of efficient multi-robot patrolling in a known environment. The proposed approach assigns regions to each mobile agent. Every region is represen...
David Portugal, Rui Rocha
SI3D
2010
ACM
16 years 1 months ago
Spatio-temporal upsampling on the GPU
Pixel processing is becoming increasingly expensive for real-time applications due to the complexity of today’s shaders and highresolution framebuffers. However, most shading re...
Robert Herzog, Elmar Eisemann, Karol Myszkowski, H...
GLOBECOM
2009
IEEE
16 years 1 months ago
PEMP: Peering Equilibrium MultiPath Routing
—It is generally admitted that Inter-domain peering links represent nowadays the main bottleneck of the Internet, particularly because of lack of coordination between providers, ...
Stefano Secci, Jean-Louis Rougier, Achille Pattavi...
ICC
2009
IEEE
186views Communications» more  ICC 2009»
16 years 1 months ago
Power Allocations for Adaptive Distributed MIMO Multi-Hop Networks
—Distributed MIMO multi-hop relaying is one of the most promising technologies that permits cost-effective improvement of coverage, data rate and end-to-end (e2e) user experience...
Yidong Lang, Dirk Wübben, Karl-Dirk Kammeyer