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» Roles, design, and the nature of CSCL
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NETGAMES
2004
ACM
16 years 4 days ago
Zoned federation of game servers: a peer-to-peer approach to scalable multi-player online games
Today’s Multi-player Online Games (MOGs) are challenged by infrastructure requirements, because of their server-centric nature. Peer-to-peer networks are an interesting alternat...
Takuji Iimura, Hiroaki Hazeyama, Youki Kadobayashi
170
Voted
UML
2004
Springer
16 years 2 days ago
Applying Refactoring Techniques to UML/OCL Models
The Object Constraint Language (OCL) plays an important role in the elaboration of precise UML models. Although OCL was designed to be both formal and simple, UML/OCL models may be...
Alexandre L. Correa, Cláudia Maria Lima Wer...
CANDT
2009
15 years 10 months ago
Hometown websites: continuous maintenance of cross-border connections
Information and Communication Technologies (ICT) become particularly relevant in contexts where place-based communities get dispersed and migrants look for ways to keep strong con...
Luís A. Castro, Victor M. Gonzalez
EUROSSC
2006
Springer
15 years 10 months ago
Infrastructural Support for Dynamic Context Bindings
Abstract. Research in context-aware systems shows that using context information enables the development of personalized mobile applications. The context acquisition process in a c...
Tom Broens, Aart van Halteren, Marten van Sinderen
AIIDE
2008
15 years 9 months ago
Talking with NPCs: Towards Dynamic Generation of Discourse Structures
Dialogue in commercial games is largely created by teams of writers and designers who hand-author every line of dialogue and hand-specify the dialogue structure using finite state...
Christina R. Strong, Michael Mateas