Real-time graphics hardware continues to offer improved resources for programmable vertex and fragment shaders. However, shader programmers continue to write shaders that require ...
Andrew Riffel, Aaron E. Lefohn, Kiril Vidimce, Mar...
— Multicast is an efficient means of transmitting the same content to multiple receivers while minimizing network resource usage. Applications that can benefit from multicast s...
Hyungsuk Won, Han Cai, Do Young Eun, Katherine Guo...
In this paper, we examine the concept of giving every job a trial run before committing it to run until completion. Trial runs allow immediate job failures to be detected shortly a...
Ojaswirajanya Thebe, David P. Bunde, Vitus J. Leun...
— Unlike convectional omni-directional sensors that always have an omni-angle of sensing range, directional sensors may have a limited angle of sensing range due to technical con...
Many embedded systems are designed to take timely reactions to the occurrences of interested scenarios. Sometimes transient overloads might be experienced due to hardware malfunct...