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» Science: the rules of the game
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EDBT
2000
ACM
15 years 10 months ago
Mining Classification Rules from Datasets with Large Number of Many-Valued Attributes
Decision tree induction algorithms scale well to large datasets for their univariate and divide-and-conquer approach. However, they may fail in discovering effective knowledge when...
Giovanni Giuffrida, Wesley W. Chu, Dominique M. Ha...
213
Voted
COGSCI
2008
75views more  COGSCI 2008»
15 years 5 months ago
Exemplars, Prototypes, Similarities, and Rules in Category Representation: An Example of Hierarchical Bayesian Analysis
This article demonstrates the potential of using hierarchical Bayesian methods to relate models and data in the cognitive sciences. This is done using a worked example that consid...
Michael D. Lee, Wolf Vanpaemel
185
Voted
ECML
2007
Springer
16 years 1 months ago
Data Mining of Multi-categorized Data
At the International Research and Educational Institute for Integrated Medical Sciences (IREIIMS) project, we are collecting complete medical data sets to determine relationships b...
Akinori Abe, Norihiro Hagita, Michiko Furutani, Yo...
172
Voted
GI
2004
Springer
16 years 10 days ago
Herausforderungen bei der Gestaltung von Pervasive Games
: In dem vorliegenden Papier geben wir einen kurzen Überblick über den aktuellen Stand der Entwicklungen im Bereich Pervasive Gaming. Dabei gehen wir insbesondere auf zwei Bereic...
Irma Lindt, Leonie Schäfer, Dian Tan
172
Voted
CSEE
2009
Springer
16 years 1 months ago
An Evaluation of Using a Game Development Framework in Higher Education
This paper describes an application of a Game Development Framework (GDF) Microsoft XNA in software architecture (SA) course at Norwegian University of Science and Technology (NTN...
Bian Wu, Alf Inge Wang, Jan-Erik Strøm, Tro...