Multicast is the ability of a communication network to accept a single message from an application and to deliver copies of the message to multiple recipients at different locatio...
Link prediction is a fundamental problem in social network analysis and modern-day commercial applications such as Facebook and Myspace. Most existing research approaches this pro...
Abstract. Many software applications are based on collaborating, yet competing, agents or virtual organisations exchanging services. Contracts, expressing obligations, permissions ...
Abstract--In this paper, we present a new immersive multiplayer game system developed for two different environments, namely, virtual reality (VR) and augmented reality (AR). To ev...
Jefry Tedjokusumo, Steven Zhi-Ying Zhou, Stefan Wi...
The importance of affect in delivering engaging experiences in entertainment and educational games is well recognized. Yet, current techniques for building affect-aware games are l...