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CSFW
2005
IEEE
16 years 1 months ago
Game-Based Analysis of Denial-of-Service Prevention Protocols
Availability is a critical issue in modern distributed systems. While many techniques and protocols for preventing denial of service (DoS) attacks have been proposed and deployed ...
Ajay Mahimkar, Vitaly Shmatikov
ACISP
2005
Springer
16 years 1 months ago
Group Signature Where Group Manager, Members and Open Authority Are Identity-Based
We present the first group signature scheme with provable security and signature size O(λ) bits where the group manager, the group members, and the Open Authority (OA) are all id...
Victor K. Wei, Tsz Hon Yuen, Fangguo Zhang
CCS
2005
ACM
16 years 1 months ago
On the cost-ineffectiveness of redundancy in commercial P2P computing
We present a game-theoretic model of the interactions between server and clients in a constrained family of commercial P2P computations (where clients are financially compensated...
Matthew Yurkewych, Brian Neil Levine, Arnold L. Ro...
CCS
2004
ACM
16 years 1 months ago
Authenticity by tagging and typing
We propose a type and effect system for authentication protocols built upon a tagging scheme that formalizes the intended semantics of ciphertexts. The main result is that the val...
Michele Bugliesi, Riccardo Focardi, Matteo Maffei
CCS
2004
ACM
16 years 1 months ago
Mitigating bandwidth-exhaustion attacks using congestion puzzles
d Abstract) XiaoFeng Wang∗ Michael K. Reiter† We present congestion puzzles (CP), a new countermeasure to bandwidth-exhaustion attacks. Like other defenses based on client puz...
XiaoFeng Wang, Michael K. Reiter