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VISUALIZATION
2002
IEEE
15 years 11 months ago
QuadTIN: Quadtree based Triangulated Irregular Networks
Interactive visualization of large digital elevation models is of continuing interest in scientific visualization, GIS, and virtual reality applications. Taking advantage of the r...
Renato Pajarola, Marc Antonijuan, Roberto Lario
217
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COMGEO
1999
ACM
15 years 6 months ago
Multiresolution hierarchies on unstructured triangle meshes
The use of polygonal meshes for the representation of highly complex geometric objects has become the de facto standard in most computer graphics applications. Especially triangle...
Leif Kobbelt, Jens Vorsatz, Hans-Peter Seidel
203
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IEEEICCI
2007
IEEE
16 years 20 days ago
Underwater surface recovery and segmentation
Abstract— The underwater environment presents many challenges for robotic sensing including highly variable lighting and the presence of dynamic objects such as fish and suspend...
Michael R. M. Jenkin, Andrew Hogue, Andrew German,...
RT
1999
Springer
15 years 10 months ago
Interactive Ray-Traced Scene Editing using Ray Segment Trees
This paper presents a ray tracer that facilitates near-interactive scene editing with incremental rendering; the user can edit the scene both by manipulating objects and by changin...
Kavita Bala, Julie Dorsey, Seth J. Teller
178
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ACCV
2006
Springer
16 years 10 days ago
A Multiphase Level Set Based Segmentation Framework with Pose Invariant Shape Priors
Level set based segmentation has been used with and without shape priors, to approach difficult segmentation problems in several application areas. This paper addresses two limita...
Michael Fussenegger, Rachid Deriche, Axel Pinz