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CGF
2005
156views more  CGF 2005»
15 years 6 months ago
Efficient Animation of Point-Sampled Thin Shells
We present a novel framework for the efficient simulation and animation of discrete thin shells. Our method takes a point sampled surface as input and performs all necessary compu...
Martin Wicke, Denis Steinemann, Markus H. Gross
3DPVT
2004
IEEE
107views Visualization» more  3DPVT 2004»
15 years 10 months ago
An Easy Viewer for Out-of-Core Visualization of Huge Point-Sampled Models
In this paper, we propose a viewer for huge point-sampled models by combining out-of-core technologies with view-dependent level-of-detail (LOD) control. This viewer is designed o...
Fang Meng, Hongbin Zha
GRAPHICSINTERFACE
2003
15 years 7 months ago
Multi-Resolution Point-Sample Raytracing
We propose a new strategy for raytracing complex scenes without aliasing artifacts. The algorithm intersects anisotropic ray cones with prefiltered surface sample points from a mu...
Michael Wand, Wolfgang Straßer

Source Code
3955views
17 years 5 months ago
Toolbox Fast Marching - A toolbox for Fast Marching and level sets computations
Very effective Matlab library that implements the fast marching methods for both 2D/3D Cartesian spaces and triangulated surfaces (Meshes). It also implements the Farthest Point Sa...
Gabriel Peyre
VC
2008
88views more  VC 2008»
15 years 6 months ago
Evolution of T-spline level sets for meshing non-uniformly sampled and incomplete data
Given a large set of unorganized point sample data, we propose a new framework for computing a triangular mesh representing an approximating piecewise smooth surface. The data may ...
Huaiping Yang, Bert Jüttler