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PPOPP
2003
ACM
16 years 23 days ago
Using generative design patterns to generate parallel code for a distributed memory environment
A design pattern is a mechanism for encapsulating the knowledge of experienced designers into a re-usable artifact. Parallel design patterns reflect commonly occurring parallel co...
Kai Tan, Duane Szafron, Jonathan Schaeffer, John A...
SIGMOD
2010
ACM
208views Database» more  SIGMOD 2010»
15 years 5 months ago
An automated, yet interactive and portable DB designer
Tuning tools attempt to configure a database to achieve optimal performance for a given workload. Selecting an optimal set of physical structures is computationally hard since it ...
Ioannis Alagiannis, Debabrata Dash, Karl Schnaitte...
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CCECE
2006
IEEE
16 years 1 months ago
QOS Driven Network-on-Chip Design for Real Time Systems
Real Time embedded system designers are facing extreme challenges in underlying architectural design selection. It involves the selection of a programmable, concurrent, heterogene...
Ankur Agarwal, Mehmet Mustafa, Abhijit S. Pandya
CODES
2006
IEEE
16 years 1 months ago
Design space exploration of real-time multi-media MPSoCs with heterogeneous scheduling policies
Real-time multi-media applications are increasingly being mapped onto MPSoC (multi-processor system-on-chip) platforms containing hardware-software IPs (intellectual property) alo...
Minyoung Kim, Sudarshan Banerjee, Nikil Dutt, Nali...
ICALT
2003
IEEE
16 years 24 days ago
Learning Resources Brokerage Systems: An Agent-Based Virtual Market Model
This paper discusses issues related with learning resources brokerage systems. It introduces a market-based modeling approach and proposes a virtual market model design of a broke...
Nikos Manouselis, Demetrios G. Sampson