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AVI
2006
15 years 9 months ago
Preserving the mental map in interactive graph interfaces
Graphs provide good representations for many domains. Interactive graph-based interfaces are desireable to browse and edit data for these domains. However, as graphs increase in s...
Manuel Freire, Pilar Rodríguez
SIGIR
2010
ACM
15 years 2 months ago
Report on the SIGIR 2010 workshop on the simulation of interaction
All search in the real-world is inherently interactive. Information retrieval (IR) has a firm tradition of using simulation to evaluate IR systems as embodied by the Cranfield par...
Leif Azzopardi, Kalervo Järvelin, Jaap Kamps,...
CHI
2004
ACM
16 years 8 months ago
The usability of massively multiplayer online roleplaying games: designing for new users
This study examines the usability challenges faced by new players of massively multiplayer online role-playing games (MMORPGs), one of the fastest-growing segments of the video ga...
Steve Cornett
ICCV
2007
IEEE
16 years 9 months ago
Interactive Offline Tracking for Color Objects
In this paper, we present an interactive offline tracking system for generic color objects. The system achieves 60100 fps on a 320 ? 240 video. The user can therefore easily refin...
Yichen Wei, Jian Sun, Xiaoou Tang, Heung-Yeung Shu...
MICCAI
2003
Springer
16 years 8 months ago
Interactive, GPU-Based Level Sets for 3D Segmentation
While level sets have demonstrated a great potential for 3D medical image segmentation, their usefulness has been limited by two problems. First, 3D level sets are relatively slow ...
Aaron E. Lefohn, Joshua E. Cates, Ross T. Whitaker