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» Simulating Fluid-Solid Interaction
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KES
2000
Springer
15 years 10 months ago
ActiveCube: a bi-directional user interface using cubes
: ActiveCube is a bi-directional user interface that supports a person's creative work through constructing and interacting with 3-D virtual objects by using actual physical c...
Yoshifumi Kitamura, Yuichi Itoh, Toshihiro Masaki,...
DAGSTUHL
1997
15 years 8 months ago
Fast and Accurate Collision Detection for Virtual Environments
A realistic simulation system, which couples geometry and physics, can provide a useful toolkit for virtual environments. Interactions among moving objects in the virtual worlds a...
Ming C. Lin
194
Voted
JUCS
2008
166views more  JUCS 2008»
15 years 7 months ago
ASM Refinement Preserving Invariants
: This paper gives a definition of ASM refinement suitable for the verification that a protocol implements atomic transactions. We used this definition as the basis of the formal v...
Gerhard Schellhorn
193
Voted
WMCSA
1999
IEEE
15 years 11 months ago
TCP Performance in Wireless Multi-hop Networks
In this study we investigate the interaction between TCP and MAC layer in a wireless multi-hop network. Using simulation, we provide new insight into two critical problems of TCP ...
Mario Gerla, Ken Tang, Rajive Bagrodia
MABS
1998
Springer
15 years 11 months ago
ABCDE: Agent Based Chaotic Dynamic Emergence
This paper concerns agent based experiments in the field of negotiation and exchange simulation. A computer simulation environment is built, showing the emergence of chaotic price ...
Pietro Terna