This paper presents a fast approach for computing tight surface bounds in meshless animation, and its application to collision detection. Given a high-resolution surface animated ...
Denis Steinemann, Miguel A. Otaduy, Markus H. Gros...
We present a new way to model the response of an electrode to an injected current. The electrode is represented by an unknown complex linear circuit, characterized by a kernel whi...
Functional Reactive Programming (FRP) is a framework for reactive programming in a functional setting. FRP has been applied to a number of domains, such as graphical animation, gr...
With increasingly smaller feature sizes and higher on-chip densities, the power dissipation of VLSI systems has become a primary concern for designers. This paper first describes...
— In wireless sensor networks, minimizing power consumption and at the same time maintaining desired properties in the network topology is of prime importance. In this work, we p...