Realistic animation and rendering of the ocean is an important aspect for simulators, movies and video games. By nature, the ocean is a difficult problem for Computer Graphics: i...
— This paper presents a cooperative relay strategy with a game-theoretic perspective. In multi-hop networks, each node needs to send traffic via relay nodes, which behave indepe...
Abstract—This paper studies probabilistic information dissemination in random networks. Consider the following scenario: A node intends to deliver a message to all other nodes in...
—Large-scale agent-based systems are required to self-optimize towards multiple, potentially conflicting, policies of varying spatial and temporal scope. As a result, not all ag...
Abstract—This paper calls for rethinking packet-switch architectures by cutting all dependencies between the switch fabric and the linecards. Most single-stage packet-switch arch...