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SIGGRAPH
1991
ACM
15 years 11 months ago
Coping with friction for non-penetrating rigid body simulation
Algorithms and computational complexity measures for simulating the motion of contacting bodies with friction are presented. The bodies are restricted to be perfectly rigid bodies...
David Baraff
GRAPHICSINTERFACE
2001
15 years 9 months ago
Corrosion: Simulating and Rendering
Weathering phenomena represent a topic of growing interest in computer graphics, and corrosion reactions are of great importance since they affect a large number of different fiel...
Stéphane Mérillou, Jean-Michel Disch...
SNPD
2003
15 years 9 months ago
Integration of Simulation Based Performance Assessment in a Software Development Process
From the early design phase through the implementation performance assessment of software has been subject to a great variety of approaches in the past. Performance modeling artif...
Michael N. Barth
WSC
2007
15 years 10 months ago
Simulation-aided path planning of UAV
The problem of path planning for Unmanned Aerial Vehicles (UAV) with a tracking mission, when some a priori information about the targets and the environment is available can in s...
Farzad Kamrani, Rassul Ayani
SODA
2008
ACM
86views Algorithms» more  SODA 2008»
15 years 9 months ago
Space-efficient dynamic orthogonal point location, segment intersection, and range reporting
We describe an asymptotically optimal data-structure for dynamic point location for horizontal segments. For n line-segments, queries take O(log n) time, updates take O(log n) amo...
Guy E. Blelloch