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» Skeletonization of Digital Objects
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CVPR
2004
IEEE
16 years 8 months ago
Shape Representation and Classification Using the Poisson Equation
Silhouettes contain rich information about the shape of objects that can be used for recognition and classification. We present a novel approach that allows us to reliably compute...
Lena Gorelick, Meirav Galun, Eitan Sharon, Ronen B...
MICCAI
2005
Springer
16 years 7 months ago
Shape Modeling Using Automatic Landmarking
Abstract. This paper describes a novel approach to automatically recover accurate correspondence over various shapes. In order to detect the features points with the capability in ...
Jun Xie, Pheng-Ann Heng
SI3D
2010
ACM
16 years 1 months ago
Parallel Banding Algorithm to compute exact distance transform with the GPU
We propose a Parallel Banding Algorithm (PBA) on the GPU to compute the exact Euclidean Distance Transform (EDT) for a binary image in 2D and higher dimensions. Partitioning the i...
Thanh-Tung Cao, Ke Tang, Anis Mohamed, Tiow Seng T...
ICRA
2006
IEEE
148views Robotics» more  ICRA 2006»
16 years 20 days ago
Surface Patch Reconstruction via Curve Sampling
This paper introduces a method that reconstructs a surface patch by sampling along three concurrent curves on the surface with a touch sensor. These data curves, each lying in a d...
Yan-Bin Jia, Liangchuan Mi, Jiang Tian
SMI
2006
IEEE
130views Image Analysis» more  SMI 2006»
16 years 19 days ago
Material-Aware Mesh Deformations
Most real world objects consist of non-uniform materials; as a result, during deformation the bending and shearing are distributed non-uniformly and depend on the local stiffness ...
Tiberiu Popa, Dan Julius, Alla Sheffer