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HRI
2011
ACM
14 years 10 months ago
A robotic game to evaluate interfaces used to show and teach visual objects to a robot in real world condition
In this paper, we present a real world user study of 4 interfaces designed to teach new visual objects to a social robot. This study was designed as a robotic game in order to mai...
Pierre Rouanet, Fabien Danieau, Pierre-Yves Oudeye...
SOUPS
2009
ACM
16 years 1 months ago
Who's viewed you?: the impact of feedback in a mobile location-sharing application
Feedback is viewed as an essential element of ubiquitous computing systems in the HCI literature for helping people manage their privacy. However, the success of online social net...
Janice Y. Tsai, Patrick Gage Kelley, Paul Hankes D...
ACMICEC
2006
ACM
142views ECommerce» more  ACMICEC 2006»
16 years 1 months ago
Trusting advice from other buyers in e-marketplaces: the problem of unfair ratings
In electronic marketplaces populated by self-interested agents, buyer agents would benefit by modeling the reputation of seller agents, in order to make effective decisions abou...
Jie Zhang, Robin Cohen
IMC
2007
ACM
15 years 8 months ago
I tube, you tube, everybody tubes: analyzing the world's largest user generated content video system
User Generated Content (UGC) is re-shaping the way people watch video and TV, with millions of video producers and consumers. In particular, UGC sites are creating new viewing pat...
Meeyoung Cha, Haewoon Kwak, Pablo Rodriguez, Yong-...
ATAL
2008
Springer
15 years 9 months ago
An embodied conversational agent as a lifestyle advisor
Persistent Embodied Conversational Agents (ECA) can be used to assist users in their daily activities. We introduce the Health and Fitness Companion (HFC), which is a conversation...
Cameron Smith, Daniel Charlton, Li Zhang, Marc Cav...