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MVA
2002
147views Computer Vision» more  MVA 2002»
15 years 6 months ago
Extraction of Character String Areas from Color Scenery Image Using Extended Psychological Potential Field
As digital cameras have been used widely, a technology to extract features of character string areas from scenery (nature) image is required. However, it is very difficult to extr...
Masanori Anegawa, Akira Nakamura
WWW
2008
ACM
16 years 7 months ago
Groupme!
The GroupMe! system provides a novel approach to social bookmarking. It enables users to create groups of arbitrary multimedia web resources and visualizes resources according to ...
Fabian Abel, Nicola Henze, Daniel Krause
CHI
2009
ACM
16 years 7 months ago
Lessons from brain age on persuasion for computer security
Users generally have difficulty understanding and managing computer security tasks. We examined Nintendo's Brain Age games for ways to help users remember more secure passwor...
Alain Forget, Sonia Chiasson, Robert Biddle
PODC
2009
ACM
16 years 7 months ago
On a selfish caching game
In this work we define and study a new model for the caching problem in a heterogeneous wireless network under a flash-crowd scenario. Using non-cooperative game theory, we cast t...
Pietro Michiardi, Carla-Fabiana Chiasserini, Claud...
CHI
2006
ACM
16 years 7 months ago
Tailoring virtual reality technology for stroke rehabilitation: a human factors design
In this paper we introduce an interdisciplinary project to develop a virtual reality enhanced stroke rehabilitation system (VRSRS). In particular, we propose a human factors desig...
Younbo Jung, Shih-Ching Yeh, Jill Stewart