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ISMAR
2002
IEEE
16 years 1 days ago
Interactive Theatre Experience in Embodied + Wearable Mixed Reality Space
This paper presents an interactive theatre based on an embodied mixed reality space and wearable computers. Embodied computing mixed reality spaces integrate ubiquitous computing,...
Adrian David Cheok, Wang Weihua, Xubo Yang, Simon ...
SIGECOM
2010
ACM
165views ECommerce» more  SIGECOM 2010»
15 years 12 months ago
Computing optimal strategies to commit to in extensive-form games
Computing optimal strategies to commit to in general normal-form or Bayesian games is a topic that has recently been gaining attention, in part due to the application of such algo...
Joshua Letchford, Vincent Conitzer
WEBI
2009
Springer
15 years 11 months ago
Collaborative Semantic Structuring of Folksonomies
The advent of tagging and folksonomies for organizing shared resources on the social Web brought promising opportunities to help communities of users capture their knowledge. Howe...
Freddy Limpens, Fabien L. Gandon, Michel Buffa
DIGITALCITIES
2000
Springer
15 years 11 months ago
Understanding Digital Cities
As a platform for community networks, information spaces using the city metaphor are being developed in worldwide. This paper comparesthe trials of digital cities. Four digital cit...
Toru Ishida
MM
1997
ACM
117views Multimedia» more  MM 1997»
15 years 11 months ago
What Should a Wildebeest Say? Interactive Nature Films for High School Classrooms
Nature documentaries play an important role in high school biology classrooms, yet they deliver a passive and biased account of the behavior of organisms. To engage students in mo...
Brian K. Smith, Brian J. Reiser