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ATAL
2010
Springer
15 years 8 months ago
Monotone cooperative games and their threshold versions
Cooperative games provide an appropriate framework for fair and stable resource allocation in multiagent systems. This paper focusses on monotone cooperative games, a class which ...
Haris Aziz, Felix Brandt, Paul Harrenstein
SAC
2010
ACM
15 years 7 months ago
TransPeer: adaptive distributed transaction monitoring for Web2.0 applications
In emerging Web2.0 applications such as virtual worlds or social networking websites, the number of users is very important (tens of thousands), hence the amount of data to manage...
Idrissa Sarr, Hubert Naacke, Stéphane Gan&c...
CSCW
2006
ACM
15 years 7 months ago
Loose Coupling and Healthcare Organizations: Deployment Strategies for Groupware
Healthcare organizations are often organized in a modular, loosely coupled fashion where separate and semi-autonomous work units specialize in different areas of care delivery. Thi...
David Pinelle, Carl Gutwin
JVCA
2006
128views more  JVCA 2006»
15 years 7 months ago
Facial actions as visual cues for personality
What visual cues do human viewers use to assign personality characteristics to animated characters? While most facial animation systems associate facial actions to limited emotion...
Ali Arya, Lisa N. Jefferies, James T. Enns, Steve ...
ASE
2005
124views more  ASE 2005»
15 years 7 months ago
Reuse-Conducive Development Environments
Despite its well-recognized benefits, software reuse has not met its expected success due to technical, cognitive, and social difficulties. We have systematically analyzed the reu...
Yunwen Ye, Gerhard Fischer