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» Software System Engineering: A Tutorial
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EUROSYS
2009
ACM
16 years 4 months ago
Transparent checkpoints of closed distributed systems in Emulab
Emulab is a testbed for networked and distributed systems experimentation. Two guiding principles of its design are realism and control of experimentation. There is an inherent te...
Anton Burtsev, Prashanth Radhakrishnan, Mike Hible...
EMSOFT
2007
Springer
16 years 1 months ago
Block recycling schemes and their cost-based optimization in nand flash memory based storage system
Flash memory has many merits such as light weight, shock resistance, and low power consumption, but also has limitations like the erase-before-write property. To overcome such lim...
Jongmin Lee, Sunghoon Kim, Hunki Kwon, Choulseung ...
CODES
2006
IEEE
16 years 1 months ago
Generic netlist representation for system and PE level design exploration
Designer productivity and design predictability are vital factors for successful embedded system design. Shrinking time-to-market and increasing complexity of these systems requir...
Bita Gorjiara, Mehrdad Reshadi, Pramod Chandraiah,...
ISORC
2003
IEEE
16 years 26 days ago
Probabilistic Simulation-Based Analysis of Complex Real-Time Systems
Many industrial real-time systems have evolved over a long period of time and were initially so simple that it was possible to predict consequences of adding new functionality by ...
Anders Wall, Johan Andersson, Christer Norströ...
EUROSYS
2006
ACM
16 years 4 months ago
Understanding user behavior in large-scale video-on-demand systems
Video-on-demand over IP (VOD) is one of the best-known examples of “next-generation” Internet applications cited as a goal by networking and multimedia researchers. Without em...
Hongliang Yu, Dongdong Zheng, Ben Y. Zhao, Weimin ...