The NVIDIA® OptiX™ ray tracing engine is a programmable system designed for NVIDIA GPUs and other highly parallel architectures. The OptiX engine builds on the key observation ...
Steven G. Parker, James Bigler, Andreas Dietrich, ...
Hardware compilation techniques which use highlevel programming languages to describe and synthesize hardware are gaining popularity. They are especially useful for reconfigurable...
Dynamic Optimization is an umbrella term that refers to any optimization of software that is performed after the initial compile time. It is a complementary optimization opportuni...
As DRAM access latencies approach a thousand instructionexecution times and on-chip caches grow to multiple megabytes, it is not clear that conventional cache structures continue ...
After thirty-plus years of making small “mid-course corrections” types of changes to the support paradigm, many on the Iowa State University campus thought it was time to make...