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SIGGRAPH
2010
ACM
15 years 11 months ago
OptiX: a general purpose ray tracing engine
The NVIDIA® OptiX™ ray tracing engine is a programmable system designed for NVIDIA GPUs and other highly parallel architectures. The OptiX engine builds on the key observation ...
Steven G. Parker, James Bigler, Andreas Dietrich, ...
FCCM
2000
IEEE
122views VLSI» more  FCCM 2000»
15 years 11 months ago
Evaluating Hardware Compilation Techniques
Hardware compilation techniques which use highlevel programming languages to describe and synthesize hardware are gaining popularity. They are especially useful for reconfigurable...
Markus Weinhardt, Wayne Luk
IEEEPACT
2000
IEEE
15 years 11 months ago
A Lightweight Algorithm for Dynamic If-Conversion during Dynamic Optimization
Dynamic Optimization is an umbrella term that refers to any optimization of software that is performed after the initial compile time. It is a complementary optimization opportuni...
Kim M. Hazelwood, Thomas M. Conte
ISCA
2000
IEEE
107views Hardware» more  ISCA 2000»
15 years 11 months ago
A fully associative software-managed cache design
As DRAM access latencies approach a thousand instructionexecution times and on-chip caches grow to multiple megabytes, it is not clear that conventional cache structures continue ...
Erik G. Hallnor, Steven K. Reinhardt
SIGUCCS
2000
ACM
15 years 11 months ago
Three Years in the Solution Center
After thirty-plus years of making small “mid-course corrections” types of changes to the support paradigm, many on the Iowa State University campus thought it was time to make...
Frank Poduska
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