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» Specifying interaction surfaces using interaction maps
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PERCOM
2010
ACM
15 years 10 months ago
Pervasive maps: Explore and interact with pervasive environments
—Efficient discovery of nearby devices and services is one of the preconditions to obtain a usable pervasive environment. Typical user interfaces in these environments hide the ...
Geert Vanderhulst, Kris Luyten, Karin Coninx
ICDAR
1995
IEEE
15 years 10 months ago
Tools for interactive map conversion and vectorization
The process of converting an analog map into structured digitized information requires several di erent operations, which are all time-consuming when performed manually. Strictly ...
Line Eikvil, Kjersti Aas, Hans Koren
TOG
2002
119views more  TOG 2002»
15 years 6 months ago
Interactive geometry remeshing
We present a novel technique, both flexible and efficient, for interactive remeshing of irregular geometry. First, the original (arbitrary genus) mesh is substituted by a series o...
Pierre Alliez, Mark Meyer, Mathieu Desbrun
EGH
2003
Springer
15 years 11 months ago
Photon mapping on programmable graphics hardware
We present a modified photon mapping algorithm capable of running entirely on GPUs. Our implementation uses breadth-first photon tracing to distribute photons using the GPU. The...
Timothy J. Purcell, Craig Donner, Mike Cammarano, ...
SSPR
2004
Springer
15 years 12 months ago
Understanding Human-Computer Interactions in Map Revision
Abstract. It is difficult to track, parse and model human-computer interactions during editing and revising of documents, but it is necessary if we are to develop automated technol...
Jun Zhou, Walter F. Bischof, Terry Caelli