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NETGAMES
2004
ACM
16 years 1 days ago
Implementation of a service platform for online games
Large-scale multiplayer online games require considerable investment in hosting infrastructures. However, the difficulty of predicting the success of a new title makes investing ...
Anees Shaikh, Sambit Sahu, Marcel-Catalin Rosu, Mi...
SOSP
2003
ACM
16 years 3 months ago
Xen and the art of virtualization
Numerous systems have been designed which use virtualization to subdivide the ample resources of a modern computer. Some require specialized hardware, or cannot support commodity ...
Paul Barham, Boris Dragovic, Keir Fraser, Steven H...
HPCC
2005
Springer
16 years 4 days ago
Enabling the P2P JXTA Platform for High-Performance Networking Grid Infrastructures
Abstract. As grid sizes increase, the need for self-organization and dynamic reconfigurations is becoming more and more important, and therefore the convergence of grid computing ...
Gabriel Antoniu, Mathieu Jan, David A. Noblet
HPDC
2010
IEEE
15 years 7 months ago
Cluster-wide context switch of virtualized jobs
Clusters are mostly used through Resources Management Systems (RMS) with a static allocation of resources for a bounded amount of time. Those approaches are known to be insufficie...
Fabien Hermenier, Adrien Lebre, Jean-Marc Menaud
P2PKM
2004
15 years 8 months ago
Merging G-Grid P2P Systems While Preserving Their Autonomy
Peer-to-Peer (P2P) systems share and manage huge amounts of data and resources distributed across a large number of machines. In pure P2P environments the control is totally decent...
Gianluca Moro, Gabriele Monti, Aris M. Ouksel