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ACMACE
2006
ACM
16 years 21 days ago
Projecting tension in virtual environments through lighting
Interactive synthetic environments are currently used in a wide variety of applications, including video games, exposure therapy, education, and training. Their success in such do...
Magy Seif El-Nasr
235
Voted
INTERSENSE
2006
ACM
16 years 20 days ago
QoS-aware mesh construction to enhance multicast routing in mobile ad hoc networks
— Mobile Ad-hoc Networks (MANETs) are seen as an essential technology to support future Pervasive Computing Scenarios and 4G networks. In a MANET, efficient support of multipoint...
Harald Tebbe, Andreas J. Kassler, Pedro M. Ruiz
NETGAMES
2006
ACM
16 years 20 days ago
Authority assignment in distributed multi-player proxy-based games
We present a proxy-based gaming architecture and authority assignment within this architecture that can lead to better game playing experience in Massively Multi-player Online gam...
Sudhir Aggarwal, Justin Christofoli, Sarit Mukherj...
SIGCOMM
2006
ACM
16 years 20 days ago
Interference-aware fair rate control in wireless sensor networks
In a wireless sensor network of N nodes transmitting data to a single base station, possibly over multiple hops, what distributed mechanisms should be implemented in order to dyna...
Sumit Rangwala, Ramakrishna Gummadi, Ramesh Govind...
WIKIS
2006
ACM
16 years 20 days ago
Semantic Wikipedia
Wikipedia is the world’s largest collaboratively edited source of encyclopaedic knowledge. But in spite of its utility, its contents are barely machine-interpretable. Structural...
Heiko Haller, Markus Krötzsch, Max Völke...