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» Statistical Models of Object Interaction
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SIGGRAPH
2000
ACM
15 years 11 months ago
A fast relighting engine for interactive cinematic lighting design
We present new techniques for interactive cinematic lighting design of complex scenes that use procedural shaders. Deep-framebuffers are used to store the geometric and optical in...
Reid Gershbein, Pat Hanrahan
213
Voted
EDBT
2011
ACM
199views Database» more  EDBT 2011»
14 years 10 months ago
Predicting completion times of batch query workloads using interaction-aware models and simulation
A question that database administrators (DBAs) routinely need to answer is how long a batch query workload will take to complete. This question arises, for example, while planning...
Mumtaz Ahmad, Songyun Duan, Ashraf Aboulnaga, Shiv...
186
Voted
RT
2004
Springer
16 years 9 days ago
All-Frequency Precomputed Radiance Transfer for Glossy Objects
We introduce a method based on precomputed radiance transfer (PRT) that allows interactive rendering of glossy surfaces and includes shadowing effects from dynamic, “all-frequen...
Xinguo Liu, Peter-Pike J. Sloan, Heung-Yeung Shum,...
FORTE
2009
15 years 4 months ago
System Model-Based Definition of Modeling Language Semantics
Abstract. In this paper, we present an approach to define the semantics for object-oriented modeling languages. One important property of this semantics is to support underspecifie...
Hans Grönniger, Jan Oliver Ringert, Bernhard ...
SIGKDD
2002
232views more  SIGKDD 2002»
15 years 6 months ago
The True Lift Model - A Novel Data Mining Approach to Response Modeling in Database Marketing
In database marketing, data mining has been used extensively to find the optimal customer targets so as to maximize return on investment. In particular, using marketing campaign d...
Victor S. Y. Lo