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CG
2005
Springer
15 years 7 months ago
An image-based, trainable symbol recognizer for hand-drawn sketches
We describe a trainable, hand-drawn symbol recognizer based on a multi-layer recognition scheme. Symbols are internally represented as binary templates. An ensemble of four differ...
Levent Burak Kara, Thomas F. Stahovich
TROB
2008
96views more  TROB 2008»
15 years 7 months ago
On Discrete-Time Pursuit-Evasion Games With Sensing Limitations
We address discrete-time pursuit-evasion games in the plane where every player has identical sensing and motion ranges restricted to closed discs of given sensing and stepping rad...
Shaunak Dattaprasad Bopardikar, Francesco Bullo, J...
TVCG
2008
103views more  TVCG 2008»
15 years 7 months ago
Perceptually Guided Polygon Reduction
The properties of the human visual system are taken into account, along with the geometric aspects of an object, in a new surface remeshing algorithm and a new mesh simplification ...
Lijun Qu, Gary W. Meyer
TVCG
2008
114views more  TVCG 2008»
15 years 7 months ago
Interactive Rendering of Dynamic Geometry
Abstract-- Fluid simulations typically produce complex threedimensional iso-surfaces whose geometry and topology change over time. The standard way of representing such "dynam...
Federico Ponchio, Kai Hormann
TWC
2008
177views more  TWC 2008»
15 years 7 months ago
Generalized Design of Multi-User MIMO Precoding Matrices
In this paper we introduce a novel linear precoding technique. The approach used for the design of the precoding matrix is general and the resulting algorithm can address several o...
Veljko Stankovic, Martin Haardt