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NETGAMES
2005
ACM
16 years 1 months ago
FreeRank: implementing independent ranking service for multiplayer online games
Ranking is necessary for multiplayer online games to provide players with self-complacence and reference for choosing game counterparts. Most existing ranking solutions are tightl...
Li Tang, Jun Li, Jin Zhou, Zhizhi Zhou, Hao Wang, ...
AOSE
2005
Springer
16 years 1 months ago
Using the Analytic Hierarchy Process for Evaluating Multi-Agent System Architecture Candidates
Abstract. Although much effort has been spent on suggesting and implementing new architectures of Multi-Agent Systems (MAS), the evaluation and comparison of these has often been d...
Paul Davidsson, Stefan J. Johansson, Mikael Svahnb...
EDCC
2005
Springer
16 years 1 months ago
Novel Generic Middleware Building Blocks for Dependable Modular Avionics Systems
Abstract. The A3M project aimed to define basic building blocks of a middleware meeting both dependability and real-time requirements for a wide range of space systems and applicat...
Christophe Honvault, Marc Le Roy, Pascal Gula, Jea...
EUC
2005
Springer
16 years 1 months ago
FERMA: An Efficient Geocasting Protocol for Wireless Sensor Networks with Multiple Target Regions
Some sensor applications are interested in collecting data from multiple regions. For supporting such applications with multiple target regions, most conventional protocols are bas...
Young-Mi Song, Sung-Hee Lee, Young-Bae Ko
IWDC
2005
Springer
117views Communications» more  IWDC 2005»
16 years 1 months ago
Oasis: A Hierarchical EMST Based P2P Network
Peer-to-peer systems and applications are distributed systems without any centralized control. P2P systems form the basis of several applications, such as file sharing systems and ...
Pankaj Ghanshani, Tarun Bansal