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ICLP
2005
Springer
16 years 7 days ago
A Distributed and Probabilistic Concurrent Constraint Programming Language
We present a version of the CCP paradigm, which is both distributed and probabilistic. We consider networks with a fixed number of nodes, each of them possessing a local and indep...
Luca Bortolussi, Herbert Wiklicky
VR
2003
IEEE
200views Virtual Reality» more  VR 2003»
15 years 12 months ago
The blue-c Distributed Scene Graph
In this paper we present a distributed scene graph architecture for use in the blue-c, a novel collaborative immersive virtual environment. We extend the widely used OpenGL Perfor...
Martin Näf, Edouard Lamboray, Oliver G. Staad...
NETGAMES
2003
ACM
15 years 12 months ago
A fair message exchange framework for distributed multi-player games
—This paper presents a framework for message delivery in real-time multi-player distributed interactive games that use the client-server model. Based on this framework, we propos...
Katherine Guo, Sarit Mukherjee, Sampath Rangarajan...
183
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HICSS
1998
IEEE
142views Biometrics» more  HICSS 1998»
15 years 11 months ago
Meetings in a Virtual Space: Creating a Digital Document
Improvements in computer network infrastructures and information utilities have led to an increase in the number of social and work interactions carried out `virtually' by ge...
Lori Toomey, Lia Adams, Elizabeth F. Churchill
AROBOTS
2010
172views more  AROBOTS 2010»
15 years 6 months ago
CPG-based control of a turtle-like underwater vehicle
We present a new bio-inspired control strategy for an autonomous underwater vehicle by constructing coupled nonlinear oscillators, similar to the animal central pattern generators ...
Keehong Seo, Soon Jo Chung, Jean-Jacques E. Slotin...