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ICCBR
2005
Springer
16 years 1 months ago
Learning to Win: Case-Based Plan Selection in a Real-Time Strategy Game
While several researchers have applied case-based reasoning techniques to games, only Ponsen and Spronck (2004) have addressed the challenging problem of learning to win real-time ...
David W. Aha, Matthew Molineaux, Marc J. V. Ponsen
ICES
2005
Springer
176views Hardware» more  ICES 2005»
16 years 1 months ago
Consensus-Based Evaluation for Fault Isolation and On-line Evolutionary Regeneration
While the fault repair capability of Evolvable Hardware (EH) approaches have been previously demonstrated, further improvements to fault handling capability can be achieved by exp...
Kening Zhang, Ronald F. DeMara, Carthik A. Sharma
ICS
2005
Tsinghua U.
16 years 1 months ago
Parallel sparse LU factorization on second-class message passing platforms
Several message passing-based parallel solvers have been developed for general (non-symmetric) sparse LU factorization with partial pivoting. Due to the fine-grain synchronizatio...
Kai Shen
ACMDIS
2004
ACM
16 years 1 months ago
Tutor design for speech-based interfaces
Speech-based applications commonly come with web-based or printed manuals. Alternatively, the dialogue can be designed so that users should be able to start using the application ...
Jaakko Hakulinen, Markku Turunen, Esa-Pekka Salone...
ERLANG
2004
ACM
16 years 1 months ago
Structured programming using processes
Structured Programming techniques are applied to a personal accounting software application implemented in erlang as a demonstration of the utility of processes as design construc...
Jay Nelson