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» The Algorithmics of Solitaire-Like Games
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210
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CEC
2010
IEEE
15 years 7 months ago
Coevolutionary Temporal Difference Learning for small-board Go
—In this paper we apply Coevolutionary Temporal Difference Learning (CTDL), a hybrid of coevolutionary search and reinforcement learning proposed in our former study, to evolve s...
Krzysztof Krawiec, Marcin Szubert
201
Voted
INFOCOM
2012
IEEE
13 years 9 months ago
Bargaining towards maximized resource utilization in video streaming datacenters
—Datacenters can be used to host large-scale video streaming services with better operational efficiency, as the multiplexing achieved by virtualization technologies allows diff...
Yuan Feng, Baochun Li, Bo Li 0001
294
Voted
CVPR
2012
IEEE
13 years 9 months ago
Exemplar-based human action pose correction and tagging
The launch of Xbox Kinect has built a very successful computer vision product and made a big impact to the gaming industry; this sheds lights onto a wide variety of potential appl...
Wei Shen, Ke Deng, Xiang Bai, Tommer Leyvand, Bain...
209
Voted
AAAI
2012
13 years 9 months ago
An Object-Based Bayesian Framework for Top-Down Visual Attention
We introduce a new task-independent framework to model top-down overt visual attention based on graphical models for probabilistic inference and reasoning. We describe a Dynamic B...
Ali Borji, Dicky N. Sihite, Laurent Itti
192
Voted
STOC
2006
ACM
108views Algorithms» more  STOC 2006»
16 years 7 months ago
Gowers uniformity, influence of variables, and PCPs
Gowers [Gow98, Gow01] introduced, for d 1, the notion of dimension-d uniformity Ud (f) of a function f : G C, where G is a finite abelian group. Roughly speaking, if a function ...
Alex Samorodnitsky, Luca Trevisan