The development of video games is a complex software engineering activity bringing together large multidisciplinary teams under stringent constraints. While much has been written a...
This paper, in the first chapter summarizes the state of the art in SCM, showing the evolution along the last 25 years. Chapter 2 shows the current issues and current research wor...
Abstract. This paper deals with self-adapting software that is structured according to a control theory architecture. Such software contains, in addition to its main function, two ...
Mieczyslaw M. Kokar, Kevin M. Passino, Kenneth Bac...
A three-dimensional virtual world simulation is described, where evolution takes place and it is possible to investigate behaviors of creatures in real-time. Bodies of these creatu...
Knowledge refinement tools have commonly been applied to diagnostic applications. This paper considers the refinement of a design application. It explores the differences in knowl...