We present a novel approach for real-time rendering of translucent surfaces. The computation of subsurface scattering is performed by first converting the integration over the 3D ...
We present a new noise model for color channels for statistical change detection. Based on this noise modeling, we estimate the distribution of Euclidean distances between the pix...
Multi-agent systems are well suited for building large software systems. A great deal of these complex systems includes process flows that are concerned with time or are even time...
Lars Braubach, Alexander Pokahr, Winfried Lamersdo...
This paper describes a set of methods for randomly drawing traces in large models either uniformly among all traces, or with a coverage criterion as target. Classical random walk ...
In Multi-Protocol Label Switching (MPLS) networks, traffic demands can be routed along tunnels called Label Switched Paths (LSPs). A tunnel is characterized by a path in the netwo...