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AAAI
2008
15 years 9 months ago
Learning to Analyze Binary Computer Code
We present a novel application of structured classification: identifying function entry points (FEPs, the starting byte of each function) in program binaries. Such identification ...
Nathan E. Rosenblum, Xiaojin Zhu, Barton P. Miller...
AAAI
2007
15 years 9 months ago
Anytime Optimal Coalition Structure Generation
A key problem when forming effective coalitions of autonomous agents is determining the best groupings, or the optimal coalition structure, to select to achieve some goal. To this...
Talal Rahwan, Sarvapali D. Ramchurn, Viet Dung Dan...
AIIDE
2008
15 years 9 months ago
An Intelligent IDE for Behavior Authoring in Real-Time Strategy Games
Behavior authoring for computer games involves writing behaviors in a programming language and then iteratively refining them by detecting issues with them. The main bottlenecks a...
Suhas Virmani, Yatin Kanetkar, Manish Mehta, Santi...
AVI
2008
15 years 9 months ago
Exploring blog archives with interactive visualization
Browsing a blog archive is currently not well supported. Users cannot gain an overview of a blog easily, nor do they receive adequate support for finding potentially interesting e...
Indratmo, Julita Vassileva, Carl Gutwin
WSC
2008
15 years 9 months ago
Multiple worlds in simulation games for spatial decision making: Concept and architecture
In this paper we present the use of "what-if"-analysis in simulation games for spatial decision making by introducing the concept of multiple worlds. We expect that &quo...
Michele Fumarola, Alexander Verbraeck
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