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BCSHCI
2007
15 years 8 months ago
Calling time: an effective and affective evaluation of two versions of the MIT Beer Game
Playing a business game needs to be both educational and entertaining. Thus, evaluation of the experience of playing games needs to incorporate both effective and affective dimens...
Nicola Millard, Rosalind Britton
ALGORITHMICA
2005
99views more  ALGORITHMICA 2005»
15 years 7 months ago
Improved Approximation Algorithms for the Quality of Service Multicast Tree Problem
Abstract. The Quality of Service Multicast Tree Problem is a generalization of the Steiner tree problem which appears in the context of multimedia multicast and network design. In ...
Marek Karpinski, Ion I. Mandoiu, Alexander Olshevs...
IFIP
1992
Springer
15 years 11 months ago
Controller Implementation by Communicating Asynchronous Sequential Circuits Generated from a Petri Net Specification of Required
This paper presents a completely systematic design procedure for asynchronous controllers. The initial step is the construction of a signal transition graph (STG, an interpreted P...
Jochen Beister, Ralf Wollowski
IH
1998
Springer
15 years 11 months ago
Fingerprinting Digital Circuits on Programmable Hardware
Advanced CAD tools and high-density VLSI technologies have combined to create a new market for reusable digital designs. The economic viability of the new core-based design paradig...
John Lach, William H. Mangione-Smith, Miodrag Potk...
DAC
2002
ACM
16 years 8 months ago
Constraint-driven communication synthesis
Constraint-driven Communication Synthesis enables the automatic design of the communication architecture of a complex system from a library of pre-defined Intellectual Property (I...
Alessandro Pinto, Luca P. Carloni, Alberto L. Sang...