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VR
2003
IEEE
200views Virtual Reality» more  VR 2003»
16 years 8 days ago
The blue-c Distributed Scene Graph
In this paper we present a distributed scene graph architecture for use in the blue-c, a novel collaborative immersive virtual environment. We extend the widely used OpenGL Perfor...
Martin Näf, Edouard Lamboray, Oliver G. Staad...
GCC
2003
Springer
16 years 7 days ago
Grid Computing for the Masses: An Overview
Abstract. The common goals of the Grid and peer-to-peer communities have brought them in close proximity. Both the technologies overlay a collaborative resource-sharing infrastruct...
Kaizar Amin, Gregor von Laszewski, Armin R. Mikler
CSCWD
2006
Springer
15 years 10 months ago
A Process Traceability Methodology to Support Conflict Management
The process of collaborative engineering design is relatively complex, and often results in various conflicts due to multi-actors interactions. Therefore, a critical element of co...
Mohamed-Zied Ouertani, Lilia Gzara Yesilbas, Gabri...
145
Voted
WEBNET
1998
15 years 8 months ago
PLATINUM: Worldwide Distributed Courseware Production, Learning and Training using MTS
: This paper presents the modular training system MTS, the PLATINUM1 -Net, a worldwide network for innovative learning and advanced training, and distributed collaborative training...
Christoph Hornung, L. Miguel Encarnaç&atild...
224
Voted
FGCS
2002
133views more  FGCS 2002»
15 years 6 months ago
Computational and data Grids in large-scale science and engineering
As the practice of science moves beyond the single investigator due to the complexity of the problems that now dominate science, large collaborative and multi-institutional teams ...
William E. Johnston