LOGO has been evolving in incremental steps for 40 years. This has resulted in steady progress but some regions of the space of all programming languages for children cannot be re...
Conventional subspace learning or recent feature extraction methods consider globality as the key criterion to design discriminative algorithms for image classification. We demonst...
Yun Fu, Zhu Li, Junsong Yuan, Ying Wu, Thomas S. H...
Queues are commonly used in multithreaded programs for synchronization and communication. However, because software queues tend to be too expensive to support finegrained paralle...
Sanghoon Lee, Devesh Tiwari, Yan Solihin, James Tu...
Game analytics is a domain that focuses on the systems and methods used to analyze game-related data. In this paper we present how a visual game analytic tool can be developed to ...
Background: Overfitting the data is a salient issue for classifier design in small-sample settings. This is why selecting a classifier from a constrained family of classifiers, on...
Jianping Hua, James Lowey, Zixiang Xiong, Edward R...