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IIE
2007
125views more  IIE 2007»
15 years 7 months ago
Should LOGO Keep Going FORWARD 1?
LOGO has been evolving in incremental steps for 40 years. This has resulted in steady progress but some regions of the space of all programming languages for children cannot be re...
Ken Kahn
TCSV
2008
195views more  TCSV 2008»
15 years 7 months ago
Locality Versus Globality: Query-Driven Localized Linear Models for Facial Image Computing
Conventional subspace learning or recent feature extraction methods consider globality as the key criterion to design discriminative algorithms for image classification. We demonst...
Yun Fu, Zhu Li, Junsong Yuan, Ying Wu, Thomas S. H...
HPCA
2011
IEEE
14 years 11 months ago
HAQu: Hardware-accelerated queueing for fine-grained threading on a chip multiprocessor
Queues are commonly used in multithreaded programs for synchronization and communication. However, because software queues tend to be too expensive to support finegrained paralle...
Sanghoon Lee, Devesh Tiwari, Yan Solihin, James Tu...
CHI
2011
ACM
14 years 11 months ago
Data cracker: developing a visual game analytic tool for analyzing online gameplay
Game analytics is a domain that focuses on the systems and methods used to analyze game-related data. In this paper we present how a visual game analytic tool can be developed to ...
Ben Medler, Michael John, Jeff Lane
BMCBI
2006
94views more  BMCBI 2006»
15 years 7 months ago
Noise-injected neural networks show promise for use on small-sample expression data
Background: Overfitting the data is a salient issue for classifier design in small-sample settings. This is why selecting a classifier from a constrained family of classifiers, on...
Jianping Hua, James Lowey, Zixiang Xiong, Edward R...