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NSDI
2010
15 years 8 months ago
Prophecy: Using History for High-Throughput Fault Tolerance
Byzantine fault-tolerant (BFT) replication has enjoyed a series of performance improvements, but remains costly due to its replicated work. We eliminate this cost for read-mostly ...
Siddhartha Sen, Wyatt Lloyd, Michael J. Freedman
TCSV
2002
107views more  TCSV 2002»
15 years 6 months ago
Design, performance analysis, and implementation of a super-scalar video-on-demand system
Despite the availability of video-on-demand (VoD) services in a number of cities around the world, large-scale deployment of VoD services in a metropolitan area is still economical...
Jack Y. B. Lee, C. H. Lee
MICRO
2003
IEEE
161views Hardware» more  MICRO 2003»
15 years 12 months ago
Design and Implementation of High-Performance Memory Systems for Future Packet Buffers
In this paper we address the design of a future high-speed router that supports line rates as high as OC-3072 (160 Gb/s), around one hundred ports and several service classes. Bui...
Jorge García-Vidal, Jesús Corbal, Ll...
HICSS
2005
IEEE
145views Biometrics» more  HICSS 2005»
16 years 6 days ago
Semantic Web Fred - Automated Goal Resolution on the Semantic Web
Semantic Web Fred, SWF for short, is a contextindependent, goal-driven system for automated execution of tasks that are delegated to electronic representatives along with dynamic ...
Michael Stollberg, Dumitru Roman, Ioan Toma, Uwe K...
202
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WOA
2010
15 years 4 months ago
A Multi-Agent Implementation of Social Networks
In this paper, we present a multi-agent system implementing a fully distributed Social Network System supporting user profiles as FOAF profiles. This system is built around the ide...
Enrico Franchi