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» The Dynamics of Mass Interaction
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DAC
2006
ACM
16 years 8 months ago
Games are up for DVFS
Graphics-intensive computer games are no longer restricted to highperformance desktops, but are also available on a variety of portable devices ranging from notebooks to PDAs and ...
Yan Gu, Samarjit Chakraborty, Wei Tsang Ooi
CHI
2005
ACM
16 years 7 months ago
Extending tangible interfaces for education: digital montessori-inspired manipulatives
This paper introduces a new framework for thinking about tangible interfaces in education, with specific focus on problem domains. Manipulatives are physical objects specifically ...
Oren Zuckerman, Saeed Arida, Mitchel Resnick
POPL
2006
ACM
16 years 7 months ago
The essence of command injection attacks in web applications
Web applications typically interact with a back-end database to retrieve persistent data and then present the data to the user as dynamically generated output, such as HTML web pa...
Zhendong Su, Gary Wassermann
222
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ATAL
2005
Springer
16 years 1 months ago
Modeling exceptions via commitment protocols
This paper develops a model for exceptions and an approach for incorporating them in commitment protocols among autonomous agents. Modeling and handling exceptions is critical for...
Ashok U. Mallya, Munindar P. Singh
CIE
2010
Springer
16 years 8 days ago
Focusing in Asynchronous Games
Game semantics provides an interactive point of view on proofs, which enables one to describe precisely their dynamical behavior during cut elimination, by considering formulas as ...
Samuel Mimram