: This paper outlines the basic spatial principles of level design in multi-player first-person shooters with special reference to Counterstrike, basing itself on experiment, analy...
There is a growing concern about the increasing vulnerability of future computing systems to errors in the underlying hardware. Traditional redundancy techniques are expensive for...
Larkhoon Leem, Hyungmin Cho, Jason Bau, Quinn A. J...
This paper presents joint work by the California Institute of Technology’s Jet Propulsion Laboratory and the University of California at Davis (UC Davis) sponsored by the Nation...
When an artifact is designed the typical output consists of documents describing the final result of a long series of deliberations and tradeoffs by the participants of collaborat...
Abstract. SPEED is a private key block cipher. It supports three variable parameters: (1) data length — the length of a plaintext/ciphertext of SPEED can be 64, 128 or 256 bits. ...