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DIGRA
2005
Springer
16 years 21 days ago
The pleasures and practices of virtualised consumption in digital spaces
Videogames now enable players to spend virtual fortunes on exotic virtual goods and even create and sell virtual artefacts. Online consumers may also browse endlessly through virt...
Mike Molesworth, Janice Dengeri-Knott
DIGRA
2005
Springer
16 years 21 days ago
Albert Goes Narrative Contracting
RPG’s (Role Playing Games) and improvisational theatre have some obvious similarities. Both require the participants to work together in real-time to construct dynamic narrative...
Ken Newman, Robert Grigg
DIGRA
2005
Springer
16 years 21 days ago
A Sociotechnical Conjecture about the Context and Development of Multiplayer Online Game Experiences
The advent of multiplayer online games brings new actors into the development scene and redefines traditional roles and interactions. Anchored on studies of the role of context in...
Licinio Roque
EGC
2005
Springer
16 years 21 days ago
Security Architecture for Open Collaborative Environment
Abstract. The paper presents proposed Security Architecture for Open Collaborative Environment (OCE) being developed in the framework of the Collaboratory.nl (CNL) project with the...
Yuri Demchenko, Leon Gommans, Cees de Laat, Bas va...
JSSPP
2005
Springer
16 years 20 days ago
Enhancing Security of Real-Time Applications on Grids Through Dynamic Scheduling
Real-time applications with security requirements are emerging in various areas including government, education, and business. The security sensitive real-time applications can ta...
Tao Xie 0004, Xiao Qin