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NETGAMES
2006
ACM
16 years 23 days ago
Plug-replaceable consistency maintenance for multiplayer games
Consistency maintenance of replicated data in multiplayer games is a challenging issue due to the performance constraints of real-time interactive applications. We present an appr...
Robert D. S. Fletcher, T. C. Nicholas Graham, Chri...
AINA
2005
IEEE
16 years 13 days ago
Fast and Scalable Multi-TCAM Classification Engine for Wide Policy Table Lookup
With the explosive growth of Internet traffic, the next generation switches are designed to provide forwarding speed up to 10Gbps or above. To meet the challenges of delivering wi...
Nen-Fu Huang, Kwei-Bor Chen, Whai-En Chen
ANCS
2005
ACM
16 years 11 days ago
A novel reconfigurable hardware architecture for IP address lookup
IP address lookup is one of the most challenging problems of Internet routers. In this paper, an IP lookup rate of 263 Mlps (Million lookups per second) is achieved using a novel ...
Hamid Fadishei, Morteza Saheb Zamani, Masoud Sabae...
CHI
2010
ACM
16 years 3 days ago
Managing nomadic knowledge: a case study of the European social forum
In this paper we portray a specific type of knowledge which we term ‘nomadic knowledge’. It is required periodically by different actors and travels along foreseeable paths be...
Saqib Saeed, Volkmar Pipek, Markus Rohde, Volker W...
AINA
2009
IEEE
15 years 12 months ago
DAVO: A Domain-Adaptable, Visual BPEL4WS Orchestrator
The Business Process Execution Language for Web Services (BPEL4WS) is the de facto standard for the composition of web services into complex, valued-added workflows in both indus...
Tim Dörnemann, Markus Mathes, Roland Schwarzk...