To date, digital tabletop research has predominantly focused on resolving fundamental software and hardware challenges introduced by this new interactive platform. Understanding n...
The real needs of end users of software technology are often neglected until it is too late. An approach is outlined that puts people before technology, and investigates the real ...
If a wearable device can register what the wearer is currently doing, it can anticipate and adjust its behavior to avoid redundant interaction with the user. However, the relevanc...
Publish/subscribe (or pub/sub) systems perform asynchronous message transmission, from publishers to subscribers, without any of the parties having knowledge of the other. The pub...
Software process improvement is an iterative activity, normally involving measurement, analysis, and change. For most organizations, the existing software process has substantial ...
Shihong Huang, Scott R. Tilley, Michael VanHilst, ...